An adaptive framework for the creation of exergames for intangible cultural heritage (ICH) education
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An adaptive framework for the creation of exergames for intangible cultural heritage (ICH) education
Case Study: Creating Embodied Interaction with Learning Intangible Cultural Heritage through WebAR
Case Study: Creating Embodied Interaction with Learning Intangible Cultural Heritage through WebAR
Operational principles and modalities for safeguarding intangible cultural heritage in emergencies - intangible heritage - Culture Sector - UNESCO
PDF) Phil Morris Poster Presentation.pdf Phil Morris and Bev Reardon
Grammalidis NIKOS, Senior Researcher, PhD on Electrical and Computer Engineering, The Centre for Research and Technology, Hellas, Thessaloníki, Information Technologies Institute (ITI)
An adaptive framework for the creation of exergames for intangible cultural heritage (ICH) education
Case Study: Creating Embodied Interaction with Learning Intangible Cultural Heritage through WebAR
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