BERKE ⛵ on X: For 6 months I made hyper-casual games for a living. Here's why you should avoid it. // A thread for newer game developers. / X

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BERKE ⛵ on X: For 6 months I made hyper-casual games for a living. Here's  why you should avoid it. // A thread for newer game developers.   / X
5 Reasons Game Devs Should Start Making Hyper-casual Games
BERKE ⛵ on X: For 6 months I made hyper-casual games for a living. Here's  why you should avoid it. // A thread for newer game developers.   / X
Latitude 38 December 1998 by Latitude 38 Media, LLC - Issuu
BERKE ⛵ on X: For 6 months I made hyper-casual games for a living. Here's  why you should avoid it. // A thread for newer game developers.   / X
Archives: Author/Editor
BERKE ⛵ on X: For 6 months I made hyper-casual games for a living. Here's  why you should avoid it. // A thread for newer game developers.   / X
A developer's opinion: Why Hyper Casual games are great for developers
BERKE ⛵ on X: For 6 months I made hyper-casual games for a living. Here's  why you should avoid it. // A thread for newer game developers.   / X
How to Leverage Trends and Motivations to Build Better Casual and
BERKE ⛵ on X: For 6 months I made hyper-casual games for a living. Here's  why you should avoid it. // A thread for newer game developers.   / X
Hyper Casual Game Developers
BERKE ⛵ on X: For 6 months I made hyper-casual games for a living. Here's  why you should avoid it. // A thread for newer game developers.   / X
What hypercasual mobile game publishers look for in developers
BERKE ⛵ on X: For 6 months I made hyper-casual games for a living. Here's  why you should avoid it. // A thread for newer game developers.   / X
Andover, the magazine: Spring 2015 by Phillips Academy - Issuu
BERKE ⛵ on X: For 6 months I made hyper-casual games for a living. Here's  why you should avoid it. // A thread for newer game developers.   / X
Create a hyper-casual game in Unity 2021 without coding - Visual
BERKE ⛵ on X: For 6 months I made hyper-casual games for a living. Here's  why you should avoid it. // A thread for newer game developers.   / X
a successful hyper casual game
BERKE ⛵ on X: For 6 months I made hyper-casual games for a living. Here's  why you should avoid it. // A thread for newer game developers.   / X
Hyper Casual Game Developers
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