Coronavirus Launches Roblox to Four Million Concurrent Players In 2020

Por um escritor misterioso

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The past few weeks has seen unprecedented growth in Roblox active users, with the platform first smashing through 3 million concurrent (in-game) players in early March, and hitting the 4 million mark just 2 weeks later. This is most likely due to the coronavirus pandemic, currently sweeping the globe and closing schools and workplaces. Shown below is the peak weekly concurrent players in millions, from December 2019 to March 2020, as measured by RTrack.
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