Returnal uses ray tracing, and runs at 60fps

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Returnal's official page on PlayStation's website has revealed a few cool details.
Returnal uses ray tracing, and runs at 60fps
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Returnal uses ray tracing, and runs at 60fps
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Returnal uses ray tracing, and runs at 60fps
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Returnal uses ray tracing, and runs at 60fps
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Returnal uses ray tracing, and runs at 60fps
Returnal Will Support Ray Tracing and 60 Frames Per Second at 4K Resolution : r/PS5
Returnal uses ray tracing, and runs at 60fps
Sony PS5 exclusive Returnal is coming to PCs with support for DLSS and FSR, new leak shows
Returnal uses ray tracing, and runs at 60fps
Shinobi602 on X: Returnal runs at a dynamic 4K/60FPS with Ray-Tracing. More from PS Blog: -Fluid simulation on fog & vegetation, combined w/ global wind system creates effects not possible on
Returnal uses ray tracing, and runs at 60fps
Returnal on PS5 is 60 FPS With Ray Tracing
Returnal uses ray tracing, and runs at 60fps
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Returnal uses ray tracing, and runs at 60fps
Returnal's 4K Image is Upscaled from 1080p, Performance Mostly 60fps With Some Drops
Returnal uses ray tracing, and runs at 60fps
Returnal PC specs are here: RTX 2070 Super needed for 1080p 60FPS High settings
Returnal uses ray tracing, and runs at 60fps
Returnal review
Returnal uses ray tracing, and runs at 60fps
PS5's Returnal may hit 4K 60FPS with ray tracing on
Returnal uses ray tracing, and runs at 60fps
Returnal Review: Truly Worthy Of Your PlayStation 5
Returnal uses ray tracing, and runs at 60fps
Returnal Graphics Render in 4K at 60 FPS With Ray Tracing On
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