Explore Zelda dungeon design in Mark Brown's series “Boss

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Descrição

There's just something about Zelda's dungeons that keeps you coming back for more, but what exactly is that je ne sais quoi that makes the dungeon-crawling element of Zelda so memorable? Enter Mark Brown. Mark Brown has been making a series called "Game Maker's Toolkit" on for the past two years, making it his full-time job. He
Explore Zelda dungeon design in Mark Brown's  series “Boss
Zen and the art of retro level design in “Kudzu”
Explore Zelda dungeon design in Mark Brown's  series “Boss
Zen and the art of retro level design in “Kudzu”
Explore Zelda dungeon design in Mark Brown's  series “Boss
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