Explore Zelda dungeon design in Mark Brown's series “Boss
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Descrição
There's just something about Zelda's dungeons that keeps you coming back for more, but what exactly is that je ne sais quoi that makes the dungeon-crawling element of Zelda so memorable? Enter Mark Brown. Mark Brown has been making a series called "Game Maker's Toolkit" on for the past two years, making it his full-time job. He
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Zen and the art of retro level design in “Kudzu”
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