Todd Howard admits that the team knew Fallout 76 was not a high Metacritic game at launch, but it's about what the game becomes
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Fallout 76 was not received well at launch - but Bethesda was not expecting it to, and knew that the game's real legacy…
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Todd Howard should just post his nudes already Leedzie: A Very Awkward Girl in Nerdy Activities
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Easy Allies
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Todd Howard admits that the team knew Fallout 76 was not a high Metacritic game at launch, but it's about what the game becomes
![Todd Howard admits that the team knew Fallout 76 was not a high Metacritic game at launch, but it's about what the game becomes](https://cdn.arstechnica.net/wp-content/uploads/2018/11/Fallout-01.jpg)
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![Todd Howard admits that the team knew Fallout 76 was not a high Metacritic game at launch, but it's about what the game becomes](https://i.ytimg.com/vi/ShmDGHtJkJ4/maxres2.jpg?sqp=-oaymwEoCIAKENAF8quKqQMcGADwAQH4AYwCgALgA4oCDAgAEAEYLCBTKH8wDw==&rs=AOn4CLBz9nzvMjt0I1dU_-xhON9GyHAwsA)
Todd Howard ADMITS Fallout 76 Fail: There Was Very Little We Didn't Screw Up
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Todd Howard admits that the team knew Fallout 76 was not a high Metacritic game at launch, but it's about what the game becomes
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